The other day I came across this awesome program by accident
(I don’t even remember what I was actually searching for, but on the several
times I’ve looked for a program like this I’ve had no luck). It’s cool enough that I wanted to share it.
It’s called DesignDoll (website here) and it’s a program that lets you shape and pose a human figure pretty much however you want.
There’s a trial version with no expiration date that can be
downloaded for free, as well as the “pro license” version priced at $79.
I’ve only had the free version for two days so far, so I’m not an expert and I
haven’t figured out all of the features yet, but I’ve got the basics down. The
website’s tutorials are actually pretty helpful for the basics, as well.
Here’s the page for download, which has a list of the
features available in both versions.
There are three features the free version doesn’t have:
Can’t save OBJ files for export
Can’t download models and poses from Doll
Atelier (a sharing site for users; note that the site is in Japanese, though)
It can’t load saved files
The third one means that if you make a pose, save it, and
close the program, you can’t load that
pose/modified model later. You have to start with the default model. I
found that out when I tried to load a file from the day before (this is why
reading is important…). Whether saving your modifications (and downloading models and poses) is worth $80 is up to you.
But, the default
model is pretty nice and honestly if all you’re looking for is a basic pose reference
it should work fairly well as it is. Here’s what it looks like:
There’s a pose tag
that lets you drag each joint into place and rotate body parts. The torso and
waist can be twisted separately, and it seems like everything pretty much
follows the range of movement it would have on an actual human.
Even the entire shoulder area is actually movable along with the joint! See, like how the scapular area of the back raises with the arm:
The morphing tag
is one of the coolest features, in my opinion. It lets you pick and choose from
a library of pre-set forms for the head, chest, arms, legs, etc. It has some more realistic body shapes in addition to more anime-like ones. Don’t like the
options there? Mix a few to get what you want! Each option has a slider that
lets you blend as much or as little as you want into the design.
So you, too, can create beautiful things like kawaii
Muscle-chan!!
The scale tag
lets you mess with the proportions and connection points of different joints. This
feature combined with the morphing feature not only allows more body shape
variations, but it also means that you can do things like make a more digitigrade
model if you want. (The feet only have an ankle joint, but for regular human poses that’s all that you really need, so whatever.)
Or you can make a weird chubby alien-like thing with giant
hands and balloon tiddies if that’s more your thing.
The ability to pose
hands to the extent it allows is far more than I could have hoped for from
a free program. Seriously, you can change the position of each finger joint individually, as well as how spread out the fingers are from each other. Each crease on the diagram below is a point of movement, and the circles are for spread between fingers.
And to make it a bit more convenient, there’s a library of pre-set hand poses you can pick from as well, and then change the pose from that if you like.
In both versions, you can also import OBJ files from other places for the model to hold, like if you wanted to have them hold a sword or something.
Basically, this program is awesome and free and you should
totally check it out if you want a good program for creating pose references.
I just wanted to add a little more to this. If you have trouble figuring out how light sources work in your drawings this also allows you to choose where to have a light source.
That shaded ball on the left is your light source. You can see how moving the point changed the shadow cast.
Oh and all those other nifty looking things in that bottom bar there, yeah it’s what you think. You can change the model color to one of these presets or even customize your own palette.
Plus for all you lovely people who want something a little more simplified to use as a pose reference
You can turn your model into the classic wire frame.
I’m sorry but it’s really annoying to see this keep happening on my dash. For those who don’t know,Pixiv is considering shutting down access to western users.
Why?
Because of edits and reposts onto social media sights, such as Tumblr, Facebook, even Twitter. The problem has been here for the past months and I really just get sad seeing everyone reblog edits and reposts of art that’sUNSOURCED.
I’m sorry if I seem bitchy, but this is a critical issue, because not only would this cut off fandom posters, it cuts off any person in the US from accessing Pixiv.
Pixiv artists are already deleting their works and accounts, more and more artists are deleting everything because of this. I have alreadymade a post about this on my main, and so havetwo ofmy friends. You may say we’re throwing a big deal about this, but the thing is- we’re just trying to make sure that us fans and future fans have the art resources.
Things to know:
ZEROCHAN AND WEHEARTIT ARE NOT SOURCES.
I REPEAT. ZEROCHAN AND WEHEARTIT ARE NOT SOURCES.
If you really absolutely don’t know, try the Google Images source thing.
If you ABSOLUTELY HAVE TO REPOST THEIR WORK, ASK THEM FIRST! It won’t hurt you to be polite, and even if they don’t understand english they probably will understand what you’re saying.
I find this very relevant to this blog so I hope you’ll allow me to give another PSA.
I see this happen on my dash sometimes and I’m not gonna lie, I did consider unfollowing the people that reblog unsourced fanarts. Especially more so on those so-called one piece confessions/dirty op confessions whatever. It’s getting ridiculous.
However, it’s my belief that every one of you are wonderful people who respects others, especially those who have worked hard in drawing and writing all the wonderful doujins and fanarts. So I hope I can raise some more awareness to this.
As usual I’m going to illustrate it in an easy way. (read right to left)
What supposed to happen:
What you’re doing when you don’t source:
What you’re making the artist do:
Every artist grow by displaying their work and getting critique. But when their work is spread around without any credit to the artist, AND EVEN MAKES THE OWN ARTIST DELETE IT FROM HIS/HER SITE it lost the purpose and meaning.
What you should do from now on (if you haven’t been doing so):
I might not be the right one It might not be the right time But there’s something about us I’ve got to do Some kind of secret I will share with you
I need you more than anything in my life I want you more than anything in my life I’ll miss you more than anyone in my life I love you more than anyone in my life
Drawing basic facial expressions is not the hardest. Most people can draw a sad face, a happy face, angry etc., but making more multidimensional expressions is more of a challenge. I have gotten a lot of compliments on how I draw facial expressions, (specifically “angsty ones”) telling me that they are very dramatic and well… expressive! And there are actually only a few things I think about when I draw faces that take them to the next level, so I thought i’d illustrate them all here!
SUPER IMPORTANT TIP BEFORE WE START: Look at your own face when you draw faces. Even making the face when you are drawing (you don’t even have to look at it), will give you some sense of how the face muscles pull and where things fold and stretch, because you can feel it. You are the best reference when it comes to facial expressions!
Angles
Draw the head in an angle that matches the expressions you want to make. It is not a requirement, but is going to add to the effect.
Symmetry vs asymmetry
A face is rarely symmetric. Unless the face the character is making is 100 % relaxed or even dissociating, the eyebrows, mouth and facial muscles will have different placements of their respective side. This image shows the dramatic impact asymmetry has on a face:
That’s the difference between a smile and a smirk!
The first one’s like “oh yeah?” and the second is like “oH YEAH??”
The “balloon squishing principle”
This is something I did subconsciously, and I didn’t know about until I made this tutorial. And this principle goes hand in hand with an asymmetric face. Basically, if you squish one part of the face, you need to even out the empty space by “inflating” the other part of the face so that it doesn’t appear shrunken. The picture hopefully explains it:
Teeth
Don’t forget to add the gum when the mouth is open to its full potential!
Squinting and folding
Adding folds around the eyes when a character is squinting makes a HUGE difference. It makes a smile more genuine and a growl more intimidating. Adding folds to the face in general makes your characters more lifelike and ‘visually relatable’. Like, they look human, and less plastic or fake.
and so on..
Pupils and irises
The placement of the iris and pupil in relation to the eyelids is very important! The less of the white you see, the more relaxed the character is.
And then of course eyebrows and eyes go hand in hand!
Gestures, spitting, sweating…
Adding more elements than just a face is key to making the character actually look like they are feeling what you want them to feel. Just the tiniest sweat drop adds to their anxiety, spitting adds frustration to their rage, slouching shoulders, waving hands, a double chin, extreme angles, the list goes on! Add whatever and see what kind of impact it makes! Does it do the trick? Great! Add it!
Over exaggeration!!
Remember that you can almost always exaggerate more. Don’t be afraid to do draw “too much” because you’re just experimenting. See what works and what doesn’t. What do you like to exaggerate?
Now that you know some theory, it’s time to practice!
Fill a page with circles and fill them in with different expressions. Try and exaggerate as much as you can!
This is mostly for experimenting. They are quicker to draw than complete faces, but the same rules should apply!
And that’s about it!
I don’t know if I covered everything in this tutorial, since some things might be obvious for me, and this post perhaps only scratches the surface. So feel free to send me a message if you want an explanation about something more in depth! Thank you for reading! And now DRAW!!! ✨🎨
For artists who have problems with perspective (furniture etc.) in indoor scenes like me - there’s an online programm called roomsketcher where you can design a house/roon and snap pictures of it using different perspectives.
It’s got an almost endless range of furniture, doors, windows, stairs etc and is easy to use. In addition to that, you don’t have to install anything and if you create an account (which is free) you can save and return to your houses.
If you have a math, or science related subject (like I always do), you’ll find that you really can’t escape analysis and problem solving, especially if you’re majoring in something science or maths related. So I am here to share some tips that actually made studying technical subjects a little bit easier and manageable for me in college:
Practice solving. If you have a subject that requires you to solve, you really have to practice solving, there is no easy way out of this one. This allows you to develop your own technique in solving the problem. You can start by doing the problems you did in class, then venture out to some examples in textbooks, then further into the problems in the textbooks until you get the hang of how the concepts and theories are applied.
Listen during class. I know, it’s boring. But you have to do this. This way, you’ll be able to understand the topic once it is presented to you. In my opinion, it’s better if you let an expert explain it because they know the important bits in the lesson. Then study it afterwards on your own to develop your own techniques.
Ask your professors. Don’t be afraid to ask questions in class. Or if you’re shy, you can ask them after the class. However, it’s important that you ask them about the lesson when you already did your part; meaning: you already studied the material/solution over and over again but there’s just something that you can’t seem to grasp.
Study before the class. Studying the lesson in advance doesn’t hurt. Plus, it works because you already have an idea about it. However, I don’t do it usually. What I do is that prior the discussion, I study the lessons that are going to be essential to the next topic. Example: Say that our topic later will be about introduction to thermodynamics (which includes derivation of various thermodynamic formulas); what I’m going to study instead is the different integration and derivation techniques, and different basic thermodynamics concepts like laws of thermodynamics. This ensures me that I know the prerequisite lessons of the next topic in class.
Absorb the conceptual parts of the topic first. Before diving into the problems itself, try to digest the concepts or theories behind it first. This way, you can understand which information is important and easily think of a solution because you know the problem’s framework. Even when your professor gives you a problem that seems different from your other sample problems, the concepts will still be the same throughout.
Reverse engineer the solution. Reverse engineering is reading and understanding your solution from bottom to top. I do this to make connections while going through the solution. I usually ask myself “‘where did this come from?’, ‘why did this happen?’, or ‘why is the answer like this?’” It allows me to look into the parts that I missed which are usually concepts or theories that I forgot to apply in solving the problem.
Look for key terms or phrases. There are some problems that put in information that may seem unimportant, but actually is really important. Examples such as the phrases constant velocity, constant acceleration, starting from rest, accelerate uniformly,reversible isothermal, adiabatic conditions, isobaric/isochoric compression/expansion, etc., are easy to miss but actually gives you vital information especially when solving a problem.
Try to ask yourself how or why it happened in every step of the solution. You can do this to gauge your mastery of the lesson. If you can answer yourself confidently, then you’ve studied well enough. But, if you can’t or if you feel that it’s not enough, then you better get your pen, paper, and calculator to practice some more.
If you have to draw it, draw it. Some problems need the use of your imagination, and these problems are the ones that get tricky most of the time. It’s easier to draw each of the time frames that are important so you get the sense of what’s going on between these pictures. This way, you’ll know which information you’re missing and which ones are you failing to take into account.
It’s okay to be messy and slow while practicing. Not all of time you can solve in a tumblr-esque manner because, dude, tumblr notes or solutions are soooo pretty to look at, BUT, what’s more important is that you understand each step of the solution and how the answer came to be 8.0658 m/s directed 32° south of west. So it’s okay to have dashes, strikethroughs, and crosses on your scratch paper, as long as you’re learning, a messy solution on a paper you’re not going to submit to your professor is fine.
IF YOU’VE REALLY GOTTEN THE HANG OF SOLVING IT, try to solve a fresh set of problems as fast and accurately as you can. Try to solve as if you’re in an exam. This is also to gauge how well you’re prepared for it, but you need to do this accurately. I repeat, accurately. It doesn’t work if you’ve finished it in less than an hour but all of your answers are wrong.
Rest. If you know that you’ve done a good job, then take your mind off of everything first and let it wander to wherever it wants to wander. You deserve it ✨
Hello! I’m new to witchcraft and wanted to start out with sigils and your blog has a lot of great ones that’s I’d like to use, but how exactly do I use them? Thank you!
Hello !
Sigils are a symbol of intent, and are meant to do whatever their intents are.
Usually, you draw the sigil, then charge it. You can draw it on any surface you want (paper, candles, your skin, air…) with any medium you want (a pen, water, energy…).
Once you’ve drawn it, you have to charge it, because the sigil needs energy to accomplish its goal. There are as many methods of charging as you can think of, and then some.
Most common ways to charge a sigil are:
• Burn it
• With your own energy
• With the sun
• With the moon
• With water
• With a crystal
• Bury it (make sure it’s biodegradable !)
• etc.
The sigil starts working when it’s charged !
Note that if you drew the sigil with your energy, you don’t have to charge it. It already has energy.
Hi, do you know any resources to start learning coding, preferably for free? Ty!!
Hiya! ✨ Yeah, I’ll see what I can find! However! Online courses often have a build in a code editor. Don’t. Honestly, do not. Get a full software and install it, don’t be restricted to just an online code editor, even on a basic level.
First of all decide what language you want to start learning. For complete beginners, I’d recommend Python or C.
💡 codeacademy (this I’ve tried myself and yep, it’s really well written and good for beginners; it doesn’t have many courses tho) 💡 programmr.com 💡 codeavengers 💡 code.org 💡 Bucky’s wonderful tutorials (these are amazing! I’ve only done the c++ ones, but they were really well explained and included stuff like installing a software as well!)
And now here are some “tools” to use while programming:
🔌 stackoverflow - biggest platform there is; you can ask them anything, but it’s probably been asked before so try looking on it at first
🔌 cppreference.com - has all the information about c++ built in libraries, functions, variables and anything you’ll possibly need
🔌 python visualizer - helps you visualize code if you don’t have a compiler on your laptop - they also have other languages
🔌 learnpython
🔌 python tutorial
🔌
game development with pygame - do something FUN! It’s not that hard, just try it
Hi I'm indy I'm a new follower I plan on going in to computer science! Any advice ?
Hi there! Ohhh that’s so awesome, good luck! Computer science is an amazing subject to study! I was terrified at first because I haven’t had much experience in coding before going to uni, but you’re going to be just FINE trust me! ✨
💻 first of all DON’T BE SCARED YOU CAN’T CODE - that’s why you’re going to computer science in the first place, to learn to code. Of course, there’s going to be people who are pro-coders already, but don’t get intimidated by them, find your own pace and just do your thing! They’re probably repeating the year anyway or they transferred.
💻 I know in computer science you’re mostly like ‘why do I need lectures when I need to CODE not listen about coding’, but trust me GO TO LECTURES - I attended (almost) every lecture possible during my first year and it really made a World of a difference especially if you’re a newbie to all of this! You’ll meet the professors and you’ll know what they’re expecting of you and they’ll probably tell you some funny stories as well. Plus you’ll have more familiar faces on the campus :)
💻 DO SOME READING - there’s one lecture that I didn’t go to and that was a mistake I tell you. I didn’t go because the lecturer's voice was boring and I was literally falling asleep. But after I did some reading about the subject before the exam I realized his words were very valuable, but unfortunately if you already knew a bit about the subject, so if you have a subject that bores you - do some reading on your own and then go to the lecture. you’ll get much more information out of it!
💻 CODE AT HOME - after you’ve practiced some skills during the classes, go home and practice them again on your own. Try doing something useful or fun with it. Like make it print out “Yolo” in a circle (I did that, no regrets lmao)
💻 INSTALL ALL THE SOFTWARE DURING YOUR FIRST WEEK - install all the things you’re going to need during the year on your first week, honestly, please do! It’ll save you time later on. As soon as the professor mentions what you should install, note it down, go home, install it.
💻 PRACTICE EVEN REALLY SIMPLE THINGS - if you don’t understand anything just type it on youtube and you’ll find plenty of the video tutorials which ARE AMAZING. They helped me a lot with understanding some stuff I couldn’t get a grip of. And I know you’ll find some stuff that you’re like “I don’t need to practice this, this is trivial” IT’S NOT and you’ll get it wrong if you don’t code it at least once, just do it, it’ll take like 30s.